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Old Mar 24, 2009, 06:43 PM // 18:43   #1
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Default Caster Heroes and Melee Weapons

I got to thinking about adding caster weapons to my caster heroes. If put on guard, will they run in an attack? If a caster sword is put on Vekk and I set him to heel, will he still cast spells normally? :S

Thanks,
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Old Mar 24, 2009, 06:46 PM // 18:46   #2
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if you give them melee weapons, i.e. sword or axe, they will run in and attack if set to "guard" if you set them to "heel" they will not use any spells that target an enemy. the best option, if you don't want to give them staves or wands, is to give them spears. that way you can set them to guard and they won't be in melee range.
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Old Mar 24, 2009, 07:00 PM // 19:00   #3
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Something to add to this - if you bring [[Blood Ritual] on a hero for energy support like I always do, they will not cast it on a person with a martial set, whether spear or otherwise, unless you force them to. That reason alone is why I always try to use staves and 40/40 sets on my heroes. As far as I know, the same holds true for Eve.

Just tested again due to below comment with heroes - went on my monk with sword and shield, spammed Spirit Bond, RoF, and Guardian until energy was 0, no BR. Kept spamming skills to keep my energy at 0 for a solid 30 seconds, no BR. Hit F2 to my 40/40, instant BR. Try it out sometime. Did the same with Dunkoro as well, as soon as I switched the sword to a wand he was hit with BR. I'm about to go test with Eve, I'll be back with more results.

Eve did the exact same thing.

Last edited by zelgadissan; Mar 24, 2009 at 07:42 PM // 19:42..
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Old Mar 24, 2009, 07:28 PM // 19:28   #4
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Quote:
Originally Posted by zelgadissan View Post
Something to add to this - if you bring [[Blood Ritual] on a hero for energy support like I always do, they will not cast it on a person with a martial set, whether spear or otherwise, unless you force them to. That reason alone is why I always try to use staves and 40/40 sets on my heroes. As far as I know, the same holds true for Eve.
i have had eve and claude cast BR on my derv plenty of times...when i was weilding a scythe

as for the topic, i would never give any caster hero any melee weapon. they will run in hackin n slashin and when set to avoid they will not cast spells on targets. just stick to staffs and wands. i do however always put my MM and healer on avoid cause normally they dont cast spells on foes anyway and they tend to stay safe much longer this way.
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Old Mar 24, 2009, 08:21 PM // 20:21   #5
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melee weps on heroes=bad idea ;-) A.I. not meant for it.
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Old Mar 24, 2009, 08:43 PM // 20:43   #6
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Originally Posted by Eragon Zarroc View Post
melee weps on heroes=bad idea ;-) A.I. not meant for it.
Fun vekk build

[star burst] [flame djinn's haste] [golden lotus strike] [lotus strike] [death blossom] [fire attunement] [bed of coals] [conjure flame]

Last edited by draugr; Mar 24, 2009 at 08:51 PM // 20:51..
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Old Mar 24, 2009, 09:36 PM // 21:36   #7
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Originally Posted by draugr View Post
Fun vekk build

[star burst] [flame djinn's haste] [golden lotus strike] [lotus strike] [death blossom] [fire attunement] [bed of coals] [conjure flame]
Just because it's fun doesn't make it effective.
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Old Mar 24, 2009, 10:31 PM // 22:31   #8
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Originally Posted by IcyFiftyFive View Post
Just because it's fun doesn't make it effective.
LOL! I see [bed of coals] scattering a packed mob, and vekk running right out of the AOE after one of them. I don't see any good knockdown skills either, kind of a waste...
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Old Mar 24, 2009, 11:05 PM // 23:05   #9
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Originally Posted by IcyFiftyFive View Post
Just because it's fun doesn't make it effective.
10-4. agreed w/ this comment above.
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Old Mar 25, 2009, 02:52 AM // 02:52   #10
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Quote:
Originally Posted by IcyFiftyFive View Post
Just because it's fun doesn't make it effective.
And just because it's effective, doesn't make it fun.
(Isn't fun the primary objective of the game?)

Anyway, back to the topic..... When you put heroes on "Guard" they will attack enemies within their "zone" - approx an agro bubble around the flag. If they're not flagged they will still attack whatever you attack. If they have melee weapons (or no weapon), they will run to within melee range.
As has been said, if you put them on "Avoid Combat", they will do just that, which includes not using attack spells. I don't think it matters what sort of weapon they have in that case.
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Old Mar 28, 2009, 05:42 AM // 05:42   #11
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Yeah, usually I give them a 40/40 set or just a modded staff. I mean, you don't equip heroes with low and high sets either. You just have to accept that they're not human.

Quote:
Originally Posted by Eragon Zarroc View Post
melee weps on heroes=bad idea ;-) A.I. not meant for it.
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Old Mar 28, 2009, 09:21 AM // 09:21   #12
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Yep, they will from time to time bad thing is that when they do they won't kite back....but bleh, doesn't matter when you spam [save yourselves!] or have [theres nothing to fear!] up or both.
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Old Apr 01, 2009, 09:55 PM // 21:55   #13
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Spears have their pros and cons. You can ofc get better stats with spears, but spears do have smaller range than cast range. Meaning, if you go in and cast something, your hero might go in FRONT of you to throw a spear at something. /facepalm. You can ofc solve this by proper flagging, but whether this is worth it is up to you.
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